package com.crlui.component.itemRender
{
	import flash.display.Sprite;
	
	public class ListItemRender extends Sprite implements IListItemRender
	{
		protected var _chooseState:int;
		protected var _data:*;
		public function ListItemRender()
		{
			super();
		}
		
		public function get chooseState():int
		{
			return _chooseState;
		}
		
		public function set chooseState(value:int):void
		{
		 	_chooseState=value;
		}
		
		public function awaken():void
		{
		}
		
		public function sleep():void
		{
		}
		
		public function dispose():void
		{
		}
		
		public function get data():*
		{
			return _data;
		}
		
		public function set data(value:*):void
		{
			_data=value;
		}
	}
}